you're getting better
is that a beta version of the next VRay?
( ,
Sun 13 May 2012, 22:56,
archived)
It was three hour renderings
because it contain many pollygon.
So I have been led to believe.
( ,
Sun 13 May 2012, 23:20,
archived)
So I have been led to believe.
the pollygon is not an problem with modern graphics engins
it will be the high resolution mesh that is the drain on battery and screens
( ,
Sun 13 May 2012, 23:33,
archived)