clicka clicka clicka C----
From the computer and video games that were never made challenge. See all 585 entries (closed)
(, Tue 22 Apr 2003, 1:48, archived)
the way it has 'video computer system game program' on it. It sounds like my grandad is explaining what it is.
Edit: Oh, and they vivisected Pacman!
(, Tue 22 Apr 2003, 1:58, archived)
I dunno if anyone else has noticed this, or wether it's just on my PC bu ti'll point it out anyway.
I was playing with my pun anim, and i discovered that if you set a frame time delay to 0.05 seconds or under, it doesn't play at the right speed.
Here's with a 0.05 delay:

Here's with a 0.06 delay:

it's probably just my machine, but for me the 0.06 dealy plays faster and more as i intended it to be.
So is it just me then? or was this already common knowledge?
(, Tue 22 Apr 2003, 2:01, archived)
You know. Like if you transfer flash to gifs or try to swallow too many flying saucers at once and you start choking on all the sherbert.
(, Tue 22 Apr 2003, 2:03, archived)
some people set gaps at 0s etc and they all get jammed up it's like trying to push cheese through a seive, if you do it with a steady rate you'll get stringy play-doh type things but if you go too fast you'll just get a corrugated plasticene type thing, you remember what I mean.
When I was m3tatweening and tried importing the gifs into video the ones with 0s or small gaps screwed things up a lot.
(, Tue 22 Apr 2003, 2:06, archived)
i was mainly just wondering if it was screwing up for me or others as well, so i could try and get the timing right for other people.
(, Tue 22 Apr 2003, 2:09, archived)
and suddenly you realise this whole time you've had a crap monitor and everything you've done is about 5 times brighter than you thought it was.
(, Tue 22 Apr 2003, 2:11, archived)
we must have no idea what each other's pics really look like
(, Tue 22 Apr 2003, 2:14, archived)