
Question: why do my gifs never play back at the proper speed when on B3ta?
From the Budget Cuts challenge. See all 748 entries (closed)
(, Tue 14 Oct 2003, 18:33, archived)
The minimum frame rate in IE is something like 5/100sec.
(, Tue 14 Oct 2003, 18:34, archived)
on b3ta they ARE playing back at the proper speed.
In ImageReady, they playback is ALWAYS slower than reality.
(, Tue 14 Oct 2003, 18:35, archived)
neither's right, each is just an apporoximation
for better IR previews, minimize the filmstrip window after hitting play - the frames won't need to update and you'll get a more realistic interpretation
/secrets
(, Tue 14 Oct 2003, 18:37, archived)
ok just got it, will you be travelling to hell by bus or train?
(, Tue 14 Oct 2003, 18:35, archived)
them in your browser before you post the link.
Dunno why[1], but different browsers play them back at different speeds than software like potatoshop.
Edit: I usualy try mine in Konqueror, Opera and IE. Not that my stuff is any good, but that won't stop me wasting my time.
[1] I isn't technical!
(, Tue 14 Oct 2003, 18:35, archived)
there's more other pictures playing at the same time on b3ta, which also affects the playback speed
(, Tue 14 Oct 2003, 18:39, archived)
if they are all gif's, then it's the local machine (i.e. the one you are sat at) that determines the speed if it can't handle more than one anim? Or am I talking out of my duck again??
(, Tue 14 Oct 2003, 18:41, archived)
the software playing it back, and the system it's being played back on
(, Tue 14 Oct 2003, 18:45, archived)
I.E. is its 'wisdom' says that a frame rate of zero really means 100ms (or something like that), so lots of animations end up being made with a zero frame delay, because they look okay for the person making it (on I.E.) but when other browsers interpret that number they treat it as either a: a different default or b: zero delay (what it means) and they render the images as fast as possible.
(, Tue 14 Oct 2003, 18:40, archived)