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Home » Messageboard » Go Go Scientology » Message 8070947

[challenge entry] Ah...


...you said RON Hubbard. Sorry. With you now.

From the Go Go Scientology challenge. See all 195 entries (closed)

(, Mon 18 Feb 2008, 13:57, archived)
# haha I think I love you

(, Mon 18 Feb 2008, 13:59, archived)
# so what are you so afraoh fuck it.

(, Mon 18 Feb 2008, 14:00, archived)
# *beehives*

(, Mon 18 Feb 2008, 14:00, archived)
# I hate it when you beehive.
Be newty again.
(, Mon 18 Feb 2008, 14:05, archived)
# I had an image of the Kaci remix in my head
mmmmmmmm...Kaci.
(, Mon 18 Feb 2008, 14:17, archived)
# The chronic thing
is that when i first heard about Scientology, I almost believed for a second that Rob Hubbard had something to do with it and, naturally, was both epically confused and a little excited. Then reality swam into view, and I realised it was some knobend sci-fi writer with a similar name. Ho hum.
(, Mon 18 Feb 2008, 14:08, archived)
# Pffft!!
One for the oldies :)
(, Mon 18 Feb 2008, 14:07, archived)
# Aye
And massive nerds like me. Hurrah!
(, Mon 18 Feb 2008, 14:09, archived)
# And massive old nerds like me!

(, Mon 18 Feb 2008, 14:13, archived)
# aww
you're not massive!
=)
(, Mon 18 Feb 2008, 14:17, archived)
# *shinkicks*

(, Mon 18 Feb 2008, 14:21, archived)
# owowowowowowowowow!!

(, Mon 18 Feb 2008, 14:31, archived)
# *fails to rise from chair to thank ivesb due to morbid obesity*
.
(, Mon 18 Feb 2008, 14:24, archived)
# have another cake.

(, Mon 18 Feb 2008, 14:31, archived)
# Don't mind if I do.
Extra-fattening, mmm.
(, Mon 18 Feb 2008, 14:37, archived)
# ^this
:)
(, Mon 18 Feb 2008, 14:17, archived)
# Ooo
that brings back memories. I can still hum the tune from the 128k Spectrum version.
(, Mon 18 Feb 2008, 14:12, archived)
# we must perform a quirkafleeg!! :)



monty mole was good..but not as great as jet set wullie/minor
(, Mon 18 Feb 2008, 14:15, archived)
# True
But the Monty music made it a tough call...
(, Mon 18 Feb 2008, 14:27, archived)
# The first one had those horrible bits where if you didn't grab the last object
on the screen at the time or died before getting out again, you couldn't progress any further.

Even with an infinite lives hack, you'd had it. And the random crushers were patently unfair on your regular life count. Claiming it was 'based on' the Miner's Strike for free publicity was a bit shameless, too.

Still, it did well to be distinct from Manic Miner / Jet Set Willy and still be playable (looking at you, Dynamite Dan).
(, Mon 18 Feb 2008, 14:28, archived)
# I recall the impressively
cruel bits where, if you fell too far, from the top of a screen and died, it'd restart you right back at the top of the screen before letting
you fall again. Then again, and again.

Repeat until dead
(, Mon 18 Feb 2008, 14:54, archived)
# True.
Jet Set Willy had one big deliberate one of those as a gag, but the iffy ropes / ladders in Monty Mole made it far more common.
(, Mon 18 Feb 2008, 15:17, archived)
# Haha

Yes, I know, it's a speccy not a C64.
(, Mon 18 Feb 2008, 14:20, archived)
# Err
What's a C64 got to do with anything?

Edit to include irrelevant pea


(, Mon 18 Feb 2008, 15:29, archived)
# Look at the feeble shade of red
and count the number of characters wide that screenshot is. T'ain't a speccy.

Rob Hubbard soundtracks were far more common on the C64 anyway, which is what the gag is about.

P.S. Love that speccy. This was my finest hour in Factory:

(, Mon 18 Feb 2008, 15:59, archived)
# Ah, Fairy Nuff
I was thrown by the monochrome blocks. Never actually saw the C64 version of Monty Mole but assumed it would be more colourful.

Spent a fine couple of hours the other day recreating the old lego police station from my youth. Or as much as could be accomplished with the blocks available.

shop.lego.com/Product/Factory/Product.aspx?p=LFH002&mid=6b8b0e2d-d0eb-4b87-b4f3-c009937206ca
(, Mon 18 Feb 2008, 16:26, archived)
#
Is this what the choir service will sound like?
(, Mon 18 Feb 2008, 14:21, archived)
# Ahaha, goodness me
I dearly hope so! That's a great find :)
(, Mon 18 Feb 2008, 14:25, archived)
# I was more of a Hülsbeck man personally
Hubbard still has a lot of pieces on RKO though
(, Mon 18 Feb 2008, 14:29, archived)
# Ah, I was big fan of Hülsbeck's work on Turrican
Perhaps it's different over in Germany, but I always thought he was vastly underrated over here. My, I am showing my geek roots here.
(, Mon 18 Feb 2008, 14:36, archived)
# Tim Folin FTW.
I'm a bit of a C64 music geek, myself.

SID chip heaven: www.hvsc.c64.org/
(, Mon 18 Feb 2008, 14:46, archived)
# Follin's work on Ghouls 'n' Ghosts in particular was superb
His mental woodwind stylings couldn't really have been more suited to the subject material.

I have raided the HVSC vaults before - talk about a goldmine.

I was also a big fan of Steve Rowlands stuff, but that came a bit late for many, I find.
(, Mon 18 Feb 2008, 14:49, archived)
# I think everyone was a fan of the Turrican music
In many ways it was the only thing that made it playable, if you mute the game it is absolutely awful for some reason.
(, Mon 18 Feb 2008, 14:46, archived)
# Yeah
I loved it as a kid, but it really doesn't measure up to action adventure classics like Metroid these days. Shame really, cos I went a bit spazzy with excitement when I first saw how big the bosses were - the beige breadbin being a little underpowered compared to the Amiga, o' course.
(, Mon 18 Feb 2008, 14:51, archived)
# ace!
*wheels out green yamo, woo, for the thousandth time*


(, Mon 18 Feb 2008, 14:22, archived)