jesus that's awesome
is that all 3d models w soft body dynamics deflating?
(smearballsdouble bag it!, Mon 16 Apr 2012, 22:50,
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Thanks!
Yes, 3D models - I made low poly versions of the objects, ran the cloth sim to melt them (mostly using Maya's nCloth honey preset :), then mesh smoothed them before rendering
The inflating of the bike was done with morph targets though
(Sheep!, Mon 16 Apr 2012, 23:02,
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i ran that through google translate
but it didn't recognise the language.
(tickleI was away, Tue 17 Apr 2012, 2:17,
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