i have an owl here, and i tried making a stop frame animation of it. But it was huge.
Any optimisation tips other than the usual ones for stopframes?
I've managed stuff like this:

alright.
Help me :P
(, Fri 16 May 2003, 23:14, archived)
I thought you were gonna do the whole hand gesture thingy from Close Encounters.
(, Fri 16 May 2003, 23:16, archived)
Keep the GIF 160x120 maximum. Make sure the background stays pretty static while smaller characters move about.
If they MUST move about in the foreground, don't worry about smoothness; reduce the number of frames. (GIFs only store new pixels in the file for ones that change - all others are transparent. Big blocks of transparency mean filesize savings.)
Reduce the number of colours. Reduce dithering. Increase lossiness just a little (if you're using ImageReady).
If you're really bored, use the clone brush to copy and paste the background from each frame into the next -- that way NONE of the background pixels change AT ALL and you make mad filesize savings. That's really a last resort though.
(, Fri 16 May 2003, 23:30, archived)

