There is no 'the' filter, it can be one of a hundred things.
Photoshop is probably doing something like bi-liinear or bi-cubic filtering whereas 3D graphics cards can also do semi-translucent edges and supersampling when rendering.
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Hagbard ... it's been a long time.,
Mon 15 Dec 2003, 19:34,
archived)
this is at a much higher level than I understand
I've heard of these, but I'm used to thinking about filters differently, at a very introductory level.
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kitty meow meow,
Mon 15 Dec 2003, 19:36,
archived)