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# I think ATI have a shader compiler which reads a subset of renderman shaders
and turns them into vs and ps programs
(, Thu 27 Jan 2005, 14:35, archived)
# Hmmm...
All I know is Maya > you.

Maya is what I use for everything, It has a rendering engine, and has Mentalray, and can do HDRI, and has Antialiasing, my need to know more about how it renders is not needed.

I just stick it on 1280x960, turn it on Production Quality and click the render button. Wait a few seconds, Badda Bing done :P
(, Thu 27 Jan 2005, 14:39, archived)
# I thought you said you did models for games and didn't do renders?
(, Thu 27 Jan 2005, 14:45, archived)