VR rocks
I've seen these kind of reactions quite a bit. Still got to wait ages for my production Rift to showvup though.
( , Sat 12 Mar 2016, 9:16, Reply)
I've seen these kind of reactions quite a bit. Still got to wait ages for my production Rift to showvup though.
( , Sat 12 Mar 2016, 9:16, Reply)
The Rift is overrated
There will be better, and cheaper solutions.
( , Sat 12 Mar 2016, 9:52, Reply)
There will be better, and cheaper solutions.
( , Sat 12 Mar 2016, 9:52, Reply)
Nope, but I'm sure it will
be just as good on other headsets though right? I just think they set the price way too high. Like the HTC Vive, who wants to spend £800 on a headset? Then you gotta get the computer which would probably cost about that too. Sony have got a good chance of bringing VR to the masses without the massive price tag imo.
Dunno how far Razor are taking theirs but it's affordable at least.
http://www.razerzone.com/osvr
( , Sat 12 Mar 2016, 10:40, Reply)
be just as good on other headsets though right? I just think they set the price way too high. Like the HTC Vive, who wants to spend £800 on a headset? Then you gotta get the computer which would probably cost about that too. Sony have got a good chance of bringing VR to the masses without the massive price tag imo.
Dunno how far Razor are taking theirs but it's affordable at least.
http://www.razerzone.com/osvr
( , Sat 12 Mar 2016, 10:40, Reply)
Well anyone looking to adopt this early already has the PC
And I'd suggest that you won't get much change from £1k for the PC. The PS4 one cannot be up to scratch though, the hardware it's running from is frankly rubbish - That console has the same processing power as a two year old PC. The nice thing about the Rift over everything bar the HTC is that the lag and sickness effects are gone.
( , Sat 12 Mar 2016, 11:26, Reply)
And I'd suggest that you won't get much change from £1k for the PC. The PS4 one cannot be up to scratch though, the hardware it's running from is frankly rubbish - That console has the same processing power as a two year old PC. The nice thing about the Rift over everything bar the HTC is that the lag and sickness effects are gone.
( , Sat 12 Mar 2016, 11:26, Reply)
And there's the main problem
The price of entry is way too high. Samsung had an interesting idea with the Gear, but the Galaxy S phones don't have the traction needed in the market. If Apple were to do something like it with the iPhone then that would kick the market up the arse and they'd clean up the low to mid range. While claiming it was high end. And that they'd invented it.
( , Sat 12 Mar 2016, 11:35, Reply)
The price of entry is way too high. Samsung had an interesting idea with the Gear, but the Galaxy S phones don't have the traction needed in the market. If Apple were to do something like it with the iPhone then that would kick the market up the arse and they'd clean up the low to mid range. While claiming it was high end. And that they'd invented it.
( , Sat 12 Mar 2016, 11:35, Reply)
Apple did patent an idea of using an iphone in a headset
But who wants a phone stuck on their head? The battery isn't going to last long pushing out that kind of stuff.
Edit: Also looks like you'd need 2 iPhones to get 3D anyway lol!
( , Sat 12 Mar 2016, 11:43, Reply)
But who wants a phone stuck on their head? The battery isn't going to last long pushing out that kind of stuff.
Edit: Also looks like you'd need 2 iPhones to get 3D anyway lol!
( , Sat 12 Mar 2016, 11:43, Reply)
So Apple patented the Samsung Gear
I'm not surprised. Thing is the Gear works very well for playing 360 videos and won't take any more battery than just watching YouTube on it.
As for gaming? I guess if you're sitting down wearing it then it wouldn't be too much effort to have a charger cable running. You'd have that with any of the other systems anyway.
( , Sat 12 Mar 2016, 12:05, Reply)
I'm not surprised. Thing is the Gear works very well for playing 360 videos and won't take any more battery than just watching YouTube on it.
As for gaming? I guess if you're sitting down wearing it then it wouldn't be too much effort to have a charger cable running. You'd have that with any of the other systems anyway.
( , Sat 12 Mar 2016, 12:05, Reply)
That cardboard model is clearly supperior to the Apple version.
By not having to drill through the cranium between the "external Naris" and the "Inferior Nasak Choncha".
That or they hired the worst illustrator on earth.
( , Sun 13 Mar 2016, 8:44, Reply)
By not having to drill through the cranium between the "external Naris" and the "Inferior Nasak Choncha".
That or they hired the worst illustrator on earth.
( , Sun 13 Mar 2016, 8:44, Reply)
http://youtu.be/bnYg752URcE
youtu.be/bnYg752URcE
you get a free burger with this vr
( , Sun 13 Mar 2016, 11:28, Reply)
youtu.be/bnYg752URcE
you get a free burger with this vr
( , Sun 13 Mar 2016, 11:28, Reply)
Good points about the ps4
but I'm not convinced it's not up to it until I see it running, I don't think Sony would release Morpheus if it was totally shitballs.
( , Sat 12 Mar 2016, 11:41, Reply)
but I'm not convinced it's not up to it until I see it running, I don't think Sony would release Morpheus if it was totally shitballs.
( , Sat 12 Mar 2016, 11:41, Reply)
^ this
Unlike when they released their "me too" kinect, they've got the time available to get it right this time.
( , Sat 12 Mar 2016, 12:10, Reply)
Unlike when they released their "me too" kinect, they've got the time available to get it right this time.
( , Sat 12 Mar 2016, 12:10, Reply)
The "me too"?
Not the "move" then? That was actually quite fun, especially Tiger Woods golf. Although you didn't get to fuck any hookers in it.
( , Sat 12 Mar 2016, 12:52, Reply)
Not the "move" then? That was actually quite fun, especially Tiger Woods golf. Although you didn't get to fuck any hookers in it.
( , Sat 12 Mar 2016, 12:52, Reply)
Yep, the move
aka. "what's this kinect thing and how can we counter it?"
( , Sat 12 Mar 2016, 13:51, Reply)
aka. "what's this kinect thing and how can we counter it?"
( , Sat 12 Mar 2016, 13:51, Reply)
never played the kinect myself
but it's hardly been a success has it?
( , Sat 12 Mar 2016, 19:29, Reply)
but it's hardly been a success has it?
( , Sat 12 Mar 2016, 19:29, Reply)
There will be extra hardware
so it's PS4 + box + headgear. No indication of what the extra box does yet but it's quite likely taking some of the processing burden.
( , Sat 12 Mar 2016, 18:54, Reply)
so it's PS4 + box + headgear. No indication of what the extra box does yet but it's quite likely taking some of the processing burden.
( , Sat 12 Mar 2016, 18:54, Reply)
link?
Edit: Been reading about, I think it performs reprojection, that bumps the fps up to 120, it works by averaging 2 frames and creating a new one in the middle. But yeah you're right, that seems to be because the PS4 can't push 120fps at 1080p natively, it can just manage 60fps.
( , Sat 12 Mar 2016, 19:31, Reply)
Edit: Been reading about, I think it performs reprojection, that bumps the fps up to 120, it works by averaging 2 frames and creating a new one in the middle. But yeah you're right, that seems to be because the PS4 can't push 120fps at 1080p natively, it can just manage 60fps.
( , Sat 12 Mar 2016, 19:31, Reply)
We had a bunch demonstrated in the office yesterday
The rift looks great, and the hand controllers and social interactions with other users look like game-changers to me.
Vive only looks of interest for larger walk-around installations, and kinect showed how much longevity that will have.
Hololens is so different nobody seems to know quite what to do with it for now, but long-term I think they're going down a more interesting path.
The one that will kick things towards mass-adoption though will be the PS4. I think that'll be most people's first experience of exactly what it has to offer.
( , Sat 12 Mar 2016, 10:03, Reply)
The rift looks great, and the hand controllers and social interactions with other users look like game-changers to me.
Vive only looks of interest for larger walk-around installations, and kinect showed how much longevity that will have.
Hololens is so different nobody seems to know quite what to do with it for now, but long-term I think they're going down a more interesting path.
The one that will kick things towards mass-adoption though will be the PS4. I think that'll be most people's first experience of exactly what it has to offer.
( , Sat 12 Mar 2016, 10:03, Reply)
Yeah I don't even think Microsoft know what they are doing with the Hololens
on one side they say it's an enterprise tool, then they show people playing alien shooting games and minecraft on it. Plus £3k for a dev unit makes you wonder how much the final product will cost.
Certainly looks like we are close to getting the VR we were promised as kids that never really happened.
( , Sat 12 Mar 2016, 10:49, Reply)
on one side they say it's an enterprise tool, then they show people playing alien shooting games and minecraft on it. Plus £3k for a dev unit makes you wonder how much the final product will cost.
Certainly looks like we are close to getting the VR we were promised as kids that never really happened.
( , Sat 12 Mar 2016, 10:49, Reply)
VR vs. AR
I think VR will turn out to be great for immersive entertainment - AR will be much better suited to "real world" applications
for instance, check out what the company "daqri" is doing with their "smart helmet" (snigger)
daqri.com/home/case-studies/case-vinci/
( , Mon 14 Mar 2016, 2:29, Reply)
I think VR will turn out to be great for immersive entertainment - AR will be much better suited to "real world" applications
for instance, check out what the company "daqri" is doing with their "smart helmet" (snigger)
daqri.com/home/case-studies/case-vinci/
( , Mon 14 Mar 2016, 2:29, Reply)
I was very unimpressed with rift when I tried it the other day
Nice toy for virtual tourism, but it falls apart with fast moving games.
Plus the price tag for these things is bobbins.
( , Sat 12 Mar 2016, 11:35, Reply)
Nice toy for virtual tourism, but it falls apart with fast moving games.
Plus the price tag for these things is bobbins.
( , Sat 12 Mar 2016, 11:35, Reply)
give it a year or two
once the competition is out there things will pick up and price will drop.
( , Sat 12 Mar 2016, 13:30, Reply)
once the competition is out there things will pick up and price will drop.
( , Sat 12 Mar 2016, 13:30, Reply)
If you tried a DK2 headset
then yes, the resolution isn't there yet. I tried Elite Dangerous in it and could barely read any of the cockpit displays. The Vive and the release version of the Rift will be higher resolution and lower latency. The downside being you'll need an even more expensive pc to run it.
Think of it like mobile. The first generation of smartphones were garbage. It took Apple a couple of iterations of the iPhone before they got that to a state we'd consider properly usable. Nowadays every bugger's got a smartphone of some description.
( , Sat 12 Mar 2016, 13:54, Reply)
then yes, the resolution isn't there yet. I tried Elite Dangerous in it and could barely read any of the cockpit displays. The Vive and the release version of the Rift will be higher resolution and lower latency. The downside being you'll need an even more expensive pc to run it.
Think of it like mobile. The first generation of smartphones were garbage. It took Apple a couple of iterations of the iPhone before they got that to a state we'd consider properly usable. Nowadays every bugger's got a smartphone of some description.
( , Sat 12 Mar 2016, 13:54, Reply)
everyones talking about "total immersion" like its a good thing...
i like being able to play a game whilst having a chat with a mate, face to face, and keeping an eye out that the dog isn't destroying anything etc...
i dont want to be IN a game.
( , Sat 12 Mar 2016, 14:59, Reply)
i like being able to play a game whilst having a chat with a mate, face to face, and keeping an eye out that the dog isn't destroying anything etc...
i dont want to be IN a game.
( , Sat 12 Mar 2016, 14:59, Reply)