Oscilloscope demo
Like an old school graphics demo from the Amiga days, only on an oscilloscope.
( , Tue 23 Oct 2007, 16:53, Reply)
Like an old school graphics demo from the Amiga days, only on an oscilloscope.
( , Tue 23 Oct 2007, 16:53, Reply)
Jesus Christ
That gets a click from me. I used an oscilloscope at college and i never quite 'got' how they worked, i always had to ask someone to do it for me.
( , Tue 23 Oct 2007, 17:03, Reply)
That gets a click from me. I used an oscilloscope at college and i never quite 'got' how they worked, i always had to ask someone to do it for me.
( , Tue 23 Oct 2007, 17:03, Reply)
back in the day
when games developers used to get as much out of the hardware as possible, rather than just buying the latest and greatest hardware and using loads of pre-written high level code to save time.
*clicks*
I love Amigas.
( , Tue 23 Oct 2007, 17:14, Reply)
when games developers used to get as much out of the hardware as possible, rather than just buying the latest and greatest hardware and using loads of pre-written high level code to save time.
*clicks*
I love Amigas.
( , Tue 23 Oct 2007, 17:14, Reply)
that point of view is only really valid for the likes of id and Crytek
who get to request new hardware features from NVIDA and ATI.
What about games console programmers? The graphics cards in the XBOX 360 and PS3 are already generations behind those in top of the range PCs. On consoles, graphics programmers have to work very hard to keep their games looking better and better as the hardware they have to work with gets more and more out of date.
( , Tue 23 Oct 2007, 17:32, Reply)
who get to request new hardware features from NVIDA and ATI.
What about games console programmers? The graphics cards in the XBOX 360 and PS3 are already generations behind those in top of the range PCs. On consoles, graphics programmers have to work very hard to keep their games looking better and better as the hardware they have to work with gets more and more out of date.
( , Tue 23 Oct 2007, 17:32, Reply)
[very nice...
..takes me back, etc.
Not on your stinking Amigas though.
Archimedes FTW!
What provided the input to the scope, do we know?]
( , Tue 23 Oct 2007, 22:26, Reply)
..takes me back, etc.
Not on your stinking Amigas though.
Archimedes FTW!
What provided the input to the scope, do we know?]
( , Tue 23 Oct 2007, 22:26, Reply)
it was from the soundcard on his pc
according to the the wobbly text at the bottom
( , Thu 25 Oct 2007, 19:37, Reply)
according to the the wobbly text at the bottom
( , Thu 25 Oct 2007, 19:37, Reply)
That really is amazing..
Im usually really tight with my "I like this"...
>clicks for all he's worth<
Could someone enlighten me how this is done?
( , Wed 24 Oct 2007, 23:51, Reply)
Im usually really tight with my "I like this"...
>clicks for all he's worth<
Could someone enlighten me how this is done?
( , Wed 24 Oct 2007, 23:51, Reply)
A spog writes:
The first every computer game was on the oscilloscope. It was called Tennis for Two, which became known as Pong.
( , Fri 26 Oct 2007, 23:44, Reply)
The first every computer game was on the oscilloscope. It was called Tennis for Two, which became known as Pong.
( , Fri 26 Oct 2007, 23:44, Reply)
I've played the biggest video game in the world
Asteroids uses a very similar technique to the oscilloscope to produce the visuals. My mate hooked up a version of Mame to his Laser once and I played Asteroids 300ft wide whilst completely off my face.
( , Sun 28 Oct 2007, 0:36, Reply)
Asteroids uses a very similar technique to the oscilloscope to produce the visuals. My mate hooked up a version of Mame to his Laser once and I played Asteroids 300ft wide whilst completely off my face.
( , Sun 28 Oct 2007, 0:36, Reply)