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# I remember your hedgehog.
Something that's moving will help too if there's some jittery bits. But anything static that suddenly jumps sideways or tilts on one frame looks really weird.
(, Fri 13 Apr 2012, 22:31, archived)
# Absolutely and you will have to show me how you did your boids too
the trout models are great and they have that wonderful tail flick to really sell their realism - I actually thought it was video footage composited onto the scene.
(, Fri 13 Apr 2012, 22:33, archived)
# Ah.. the boids were "fun".
Blender's lack of documentation, and out of date documentation is a major pain with the new version. I was tearing my hair out at times!
But after lots of youtube tutorials, half-correct docs and some fiddling about I got there in the end.
(, Fri 13 Apr 2012, 22:40, archived)
# here's one tutorial I came across but never followed up
(, Fri 13 Apr 2012, 23:01, archived)
# Yes I read that one
But it's not true about having to have the animated bird on an active layer. It just has to have a layer in common with the boids particle emitter, but that layer can be off.
If you look at the source file for this tutorial the multiple/grouped animated birds are visible in the camera view and look weird - a giant multi-winged thing. But he seems to have removed them from the video on the web.

Also for mine I had to point the models in the positive Y direction, not X to make them the right way around when they moved. This was in edit mode. It's no good just turning it.

But that's a pretty good tutorial, that's actually for 2.6 and has all about the boids, animating, and using groups. Which is pretty much all you need. Give it a go!

You can also bung in force fields, wind, goal objects and collision barriers. All good fun!
(, Sat 14 Apr 2012, 0:39, archived)
# Yes I aim to give it a go.
I started out with a basic animated model but it turned to a mess and I mustn't have followed a step right or something, probably from what you are saying it was because of the orientation and not visible but in the same active layer. I will endeavour to worth through problems and get something working, glad to see a few b3tans have gone the way of Blender for a free application and with so many free tutorials it should be a lot more popular than it is.
(, Sat 14 Apr 2012, 8:39, archived)