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# i had a go...
(, Wed 20 Oct 2004, 22:55, archived)
# why does that work better?
i can't get my head round how it works at all
edit: just increased contrast and noise?
(, Wed 20 Oct 2004, 22:56, archived)
# you were doing it right
(you must have deconstructed one of mine :) I just increased the contrast, reduced the amount of movement per frame and speeded it up :)

edit: the noise was a side-effect of the lossy compression, not purposeful
(, Wed 20 Oct 2004, 22:58, archived)
# Wow, excellent effect !
and nice try miss E.
(, Wed 20 Oct 2004, 23:00, archived)
# ahh, ok...
i did have a look at one of yours... it's a mad effect from 4 frames...
right then... more contrast, less movement, more speed... will have to experiment a bit more :)
edit: have i gone too far? i may have eliminated the movement too much... i think i should play with something other than vectors
eclectech.co.uk/b3ta/humphswirl2.gif.html
(, Wed 20 Oct 2004, 23:02, archived)
# it
burns. woo.
(, Wed 20 Oct 2004, 23:22, archived)
# looks pretty good to me
*pukes* :)
(, Wed 20 Oct 2004, 23:47, archived)