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It depends if the game should be abstract, taking place in some kind of b3ta hell, or should be tangible, like a skyscraper full of b3ta stuff for some reason.
I think rooms like 'I think it should win the compo' with Hulk Hogan moving around the twin towers would work, I've seen some impressive stuff done with JSW. Maybe a room with floating Glasscocks that you have to avoid or a room with Horaces.
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Wed 6 Nov 2024, 20:05,
archived)
I think rooms like 'I think it should win the compo' with Hulk Hogan moving around the twin towers would work, I've seen some impressive stuff done with JSW. Maybe a room with floating Glasscocks that you have to avoid or a room with Horaces.