I mean
that whatever I set the frame rate to whilst making the thing, it's always the same speed when published as a GIF.
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Sun 18 Jul 2004, 14:18,
archived)
Aye, it does that.
Publish as a .mov, then open that in imageready to optimise. You should find it creates far more frames. You will probably even want to delete maybe 1/2
( ,
Sun 18 Jul 2004, 14:21,
archived)
The publishing it as a mov could be a problem
if you're using movie clips in your animation, they tend to play back too slowly then.
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Sun 18 Jul 2004, 14:22,
archived)
I had that problem a couple of times
but it seems to have eased greatly in FlashMX
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Sun 18 Jul 2004, 14:25,
archived)
I've got MX
and it always happens. It really makes things difficult for me, I'd love to be able to sort it out.
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Sun 18 Jul 2004, 14:27,
archived)
Have you tried
rather than putting the movie clip in one keyframe, adding subsequent keyframes for the frame length of the clip?
I know what I'm trying to say, but that makes limited sense...
Also, I know other people who've had this issue have resolved it by updating/reinstalling quicktime, or getting quicktime pro. It could be that that's to blame rather than Flash.
( ,
Sun 18 Jul 2004, 14:31,
archived)
I know what I'm trying to say, but that makes limited sense...
Also, I know other people who've had this issue have resolved it by updating/reinstalling quicktime, or getting quicktime pro. It could be that that's to blame rather than Flash.