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# whoosh bang zoom
Based on this: www.b3ta.com/board/8799835
Thanks Mr Walrus Man.



Click for moon size (1.3mb)

Not as bright and chaotic as I had hoped.

*edit* CFB fixed I hope.
(, Sat 4 Oct 2008, 10:09, archived)
# Well
I think it's great - don't be so hard on yourself ;)
(, Sat 4 Oct 2008, 10:12, archived)
# Sorry I'm going to pop this here!
Gaaaah! The first series of Spaced is almost 10 years old!!
(, Sat 4 Oct 2008, 11:00, archived)
# Gaaah?
(, Sat 4 Oct 2008, 11:10, archived)
# Nice!
(, Sat 4 Oct 2008, 10:16, archived)
# *poke*

(, Sat 4 Oct 2008, 10:42, archived)
# Nicely done
I'm sure the Great Walrus will be most pleased with your offering.
(, Sat 4 Oct 2008, 10:16, archived)
# I think this can count as an improvement
(, Sat 4 Oct 2008, 10:17, archived)
# Ahh, apples and oranges
but thanks
(, Sat 4 Oct 2008, 10:19, archived)
# I just noticed the little letter things
how weird.

But yes, I enjoy this much more than the original. Apples and oranges indeed.
(, Sat 4 Oct 2008, 10:38, archived)
# Lovely jubbly!



(, Sat 4 Oct 2008, 10:17, archived)
# Get on with it!
C]:0D

(, Sat 4 Oct 2008, 10:43, archived)
# Still waiting for some to add.



(, Sat 4 Oct 2008, 10:47, archived)
# Woo!
I think it's more that Walrus man is clever.
More than any lack there. Wonderful job.
(, Sat 4 Oct 2008, 10:19, archived)
# quite nice, if you want chaotic, write a symplectic integrator and solve the double pendulum problem numerically
then just the animate the reuslt. bam done.
(, Sat 4 Oct 2008, 10:24, archived)
# What the what, what, what?
edit: *Wikis* nope...I'm still ignoant.
Back to bliss.
(, Sat 4 Oct 2008, 10:27, archived)
# heres the wiki,
en.wikipedia.org/wiki/Double_pendulum

the double pendulum is chaotic for high amplitude oscillations. it's possible to compute the motion numerically using a computer. There's no analytical description so one has to simulate the path. A symplectic integrator would do nicely.
(, Sat 4 Oct 2008, 10:32, archived)
# With my appaling maths I would just
make a dubble pendulum and run a physics
simulation on it. Wonderful things, computers.
(, Sat 4 Oct 2008, 10:38, archived)
# don't come in here and soil us up with your differentiable manifolds
(, Sat 4 Oct 2008, 11:02, archived)
# i was talking to some physicists yesterday.
the problem in discussion was "does the temperature of a metal ball bearing affect the fall velocity through liquid nitrogen?"

The physicists went and did an inconclusive experiment and argued about it. I just said that the problem had been solved years ago and they just had to look up the answer.

They told me to stop spoiling it.
(, Sat 4 Oct 2008, 11:07, archived)
# Whoa!
(, Sat 4 Oct 2008, 10:24, archived)
# the page cannot be displayed.
:( (that's a sad face on the left).
(, Sat 4 Oct 2008, 10:34, archived)
# try several times
edit: no, your right. Where can I host a 1.3mb image?
(, Sat 4 Oct 2008, 10:49, archived)
# ok, its fixed.
(, Sat 4 Oct 2008, 11:00, archived)
# thanks! nice work.
next time don't screw up or i'll have you killed.
(, Sat 4 Oct 2008, 11:13, archived)
# That's a mighty woo thing to see first thing
top stuff :)
(, Sat 4 Oct 2008, 10:40, archived)
# very nice indeed!
(, Sat 4 Oct 2008, 10:55, archived)
# this is full of wonderfulness
:D

EDIT: ooh i like the reflecting balls, and if it wasn't for you i would never of known Anna, 28, from newark had a message waiting for me. so cheers for that and all :P
(, Sat 4 Oct 2008, 10:57, archived)
# Oooh, pretty.
*falls into Wonderland*
(, Sat 4 Oct 2008, 11:06, archived)
# Bloody heck
That's fantastic
(, Sat 4 Oct 2008, 11:40, archived)
# Cor! This is lovely
It's a beauty.
(, Sat 4 Oct 2008, 12:12, archived)
# Awesome
I stared at that for ages. Then I felt a bit queasy
(, Sat 4 Oct 2008, 13:44, archived)
# Fucking hell that is AWESOME
:D
(, Sat 4 Oct 2008, 13:58, archived)
# wows!11!!1
you get a *clix*
(, Sat 4 Oct 2008, 15:12, archived)
# PANOWIE!
fab.
(, Mon 6 Oct 2008, 3:36, archived)