var SceneNumber
SceneNumber = Math.round(Math.random()*(1-4))+4;
if (SceneNumber==1)
{gotoAndPlay('pic1',1);
}
if (SceneNumber==2)
{gotoAndPlay('pic2',1);}
if (SceneNumber==3)
{gotoAndPlay('pic3',1);}
if (SceneNumber==4)
{gotoAndPlay('pic4',1);}
if (SceneNumber>4)
{gotoAndPlay(2);}
if (SceneNumber<1)
{gotoAndPlay(2);}
(,
Sun 12 Oct 2003, 12:02,
archived)
SceneNumber = Math.round(Math.random()*(1-4))+4;
if (SceneNumber==1)
{gotoAndPlay('pic1',1);
}
if (SceneNumber==2)
{gotoAndPlay('pic2',1);}
if (SceneNumber==3)
{gotoAndPlay('pic3',1);}
if (SceneNumber==4)
{gotoAndPlay('pic4',1);}
if (SceneNumber>4)
{gotoAndPlay(2);}
if (SceneNumber<1)
{gotoAndPlay(2);}