very nice
using global illumination / radiosity too?
(
tweaknik,
Tue 6 Jul 2004, 0:58,
archived)
i
was messing around wit it, but i dont know Max's mental ray interface as well as i do in Maya, so i jsut faked it with a bunch of falloff omni's with area shadows. hehe, did it work? ;)
(
Operand B,
Tue 6 Jul 2004, 1:02,
archived)
yep, it worked :)
the black surface it's on doesn't do it justice though, it would probably cast some excellent shadows on a nice light background...
(
tweaknik,
Tue 6 Jul 2004, 1:08,
archived)