
TJ: I just read this elsewhere regarding RA3:
Hagren, from our forums, has sent us a list of updated Red Alert 3 information. This was taken and translated from the PC Guru magazine Red Alert 3 preview. Some interesting stuff so its worth reading.
Every unit has secondary functions. The allied tank for instance is able to concentrate radar beams to be used as a scouting unit
Although not visible on the screens, there's going to be massive damaging in RA3, with weapons carving colossal craters into the ground
Most structures are able to be bulit on water for extra cost
Ships can only 'land'/leave shore on sand, so its crucial to defend these areas
The article writer claims that the impressive graphics don't shine through the screens. In his opinion, graphics are much better compared to CnC3, he's especially flabbergasted by the animations
The Russians have a submarine called 'Akula' which isn't simply deadly against ships, but is able to train divers as well
The Bullfrog transport ship doesn't have to set shore, its able to 'shoot' out the units it's carrying
The Japanese Seawing bomber is able to transform into a submarine simply by falling into the water
Sea battles will be crucial in this game
The Japanese will have a water based tank called 'Tsunami' which is both heavily armoured and powerful, and slower on land than in water
The campaign can be co-operatively played with a friend from start to finish. If there's no one to play it with, you can choose between an array of AI allies to fight the war
Starcraft 2's lead designer worked on RA3 before he went to Blizzard
Gameplay will be much slower, an aspect, along with the beta, that the team concluded from Tiberium Wars. The writer confirms this slowdown.
Enemy soldiers freeze upon Allied dogs barking
The Mobile V4 is able to swim as well, but its main draw points is the precise and area effective attack.
The Russians' submarine, the Stingray Nasad, sports Tesla-launchers, and is a rather small, but fast unit
The writer praises the smooth animations, explosion effects and water in general again and again, its crazy!
Live action FMVs are back mixed with CGI and outdoor scenes
The writer holds that Red Alert 3 wont be as good as Starcraft 2, but damn close, and even better than Red Alert 2
No Yuri
Atmosphere is top notch
Expansion pack is already planned
Perhaps we get to finally sink Japanese Whalers :)
( ,
Sun 17 Feb 2008, 0:04,
archived)
Hagren, from our forums, has sent us a list of updated Red Alert 3 information. This was taken and translated from the PC Guru magazine Red Alert 3 preview. Some interesting stuff so its worth reading.
Every unit has secondary functions. The allied tank for instance is able to concentrate radar beams to be used as a scouting unit
Although not visible on the screens, there's going to be massive damaging in RA3, with weapons carving colossal craters into the ground
Most structures are able to be bulit on water for extra cost
Ships can only 'land'/leave shore on sand, so its crucial to defend these areas
The article writer claims that the impressive graphics don't shine through the screens. In his opinion, graphics are much better compared to CnC3, he's especially flabbergasted by the animations
The Russians have a submarine called 'Akula' which isn't simply deadly against ships, but is able to train divers as well
The Bullfrog transport ship doesn't have to set shore, its able to 'shoot' out the units it's carrying
The Japanese Seawing bomber is able to transform into a submarine simply by falling into the water
Sea battles will be crucial in this game
The Japanese will have a water based tank called 'Tsunami' which is both heavily armoured and powerful, and slower on land than in water
The campaign can be co-operatively played with a friend from start to finish. If there's no one to play it with, you can choose between an array of AI allies to fight the war
Starcraft 2's lead designer worked on RA3 before he went to Blizzard
Gameplay will be much slower, an aspect, along with the beta, that the team concluded from Tiberium Wars. The writer confirms this slowdown.
Enemy soldiers freeze upon Allied dogs barking
The Mobile V4 is able to swim as well, but its main draw points is the precise and area effective attack.
The Russians' submarine, the Stingray Nasad, sports Tesla-launchers, and is a rather small, but fast unit
The writer praises the smooth animations, explosion effects and water in general again and again, its crazy!
Live action FMVs are back mixed with CGI and outdoor scenes
The writer holds that Red Alert 3 wont be as good as Starcraft 2, but damn close, and even better than Red Alert 2
No Yuri
Atmosphere is top notch
Expansion pack is already planned
Perhaps we get to finally sink Japanese Whalers :)