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# thank ya sir
:o)
(, Fri 29 Feb 2008, 10:27, archived)
# I would recommend trying adding a few more solid highlights and shadows as a finish
to bring the object 'back into focus'

I'll go find me tablet n show U what I mean if U like...
(, Fri 29 Feb 2008, 10:34, archived)
# cool cheers!
:)
(, Fri 29 Feb 2008, 10:35, archived)
# Ok, gizza minute and watch this space...
Like that:
I've just used the thumb, but you get the idea, it's basically using the burn and dodge tools and a small solid edged brush to pick out a few highlights and shadows with a touch more clarity and give it a slightly more solid 3D feel. I also emphasised the light direction a bit more by bringing up the difference in the light of the right facing facet using the same method but with a thicker brush. I emphasised the colour a bit too but that was mainly just to compensate for Save For Web...
(, Fri 29 Feb 2008, 10:38, archived)
# yay
thats excellent -i didnt think of dodge and burn - it was all brush, multiply and screen
(, Fri 29 Feb 2008, 11:00, archived)
# Oh, I use all tools at my disposal, including liquefy if I realise way late I got something fundamentally the wrong shape early on
but Dodge and Burn are a godsend for the little details, it's practically all I use towards the final stages, but do watch out for colour changes esp using burn, tho the sponge tool will take that down a tad, but if you want, you can also sample the colour your applying lowlight to, adjust it way darker, then just use a normal brush but set way low on flow, and scribble and blur at it until it's the right shade, that way the colour won't wander too much.
(, Fri 29 Feb 2008, 11:12, archived)