thats right
Whenever a circle is drawn, thats the new jump off point for the next two calls.
(
karls,
Mon 15 Feb 2010, 22:20,
archived)
OK.
Next question: how come the circles in your picture are evenly spaced, but the code says "distance shortened"?
Also what's going on in the middle bits that look like mushy peas or broccoli?
(
_Felix 's school of dance and occult sciences,
Mon 15 Feb 2010, 22:23,
archived)
well each successive series of brances is shorter but there are many circles on any given teir...
one circle in the center
two circles n distance away
four circles n-x distance away
eight circles n-(2x) distance away
sixteen n-(3x) beyond that
etc etc etc
(
karls,
Mon 15 Feb 2010, 22:27,
archived)
Heh
That doesn't seem to tell me anything.
Never mind, eh.
(
_Felix 's school of dance and occult sciences,
Mon 15 Feb 2010, 22:34,
archived)
Oh and they are leaving trails behind as they move.
(
karls,
Mon 15 Feb 2010, 22:27,
archived)
Ah, THAT was the vital bit of information I think.
I might make some of these in Blenderpython.
(
_Felix 's school of dance and occult sciences,
Mon 15 Feb 2010, 22:37,
archived)