The World's Largest (read, Only) Animated GIF Distribution Network.
No CDC's as yet. The screens themselves are super good at displaying GIFs though their fundamental constraints are:
* Not too much variable brightness per LED (so doesn't represent lots of tonal ranges brilliantly)
* 256x80 aspect ratio (the aspect ratio of a bus shelter!)
* Animations longer than 10 seconds not great due to passenger time at shelter
* Best works are those of high contrast and good separation between objects - think Frank Miller's work for best results.
Another constraint is that cocks (glass, crude or other) would need an incredibly convincing pretext to make it from the web to a screen :)
Basically we're trying to prove that the model that works online where the public both create and curate imagery/visual work should and can work just as well in an offline setting, jumping over the whole hierarchy of mediation that art in the public realm is governed by.
( , Tue 31 Jan 2012, 13:39, Reply)
No CDC's as yet. The screens themselves are super good at displaying GIFs though their fundamental constraints are:
* Not too much variable brightness per LED (so doesn't represent lots of tonal ranges brilliantly)
* 256x80 aspect ratio (the aspect ratio of a bus shelter!)
* Animations longer than 10 seconds not great due to passenger time at shelter
* Best works are those of high contrast and good separation between objects - think Frank Miller's work for best results.
Another constraint is that cocks (glass, crude or other) would need an incredibly convincing pretext to make it from the web to a screen :)
Basically we're trying to prove that the model that works online where the public both create and curate imagery/visual work should and can work just as well in an offline setting, jumping over the whole hierarchy of mediation that art in the public realm is governed by.
( , Tue 31 Jan 2012, 13:39, Reply)