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# Real classic
11/10
(, Fri 15 May 2015, 21:52, archived)
# Ta :) turned out okay I think, in the end the resizing and optimisation covered up most of the seams and fudging.
At the time it was an exercise in doing things in cycles. So the whole thing is over 32 frames, then all events loop on 4, 8 or 16 frames, travel of one cheese piece along the belt takes 32 frames to get from one position to the next.

Here's a pic of the original layers (before I sized it down and sorted visibility on the timeline). All named so I knew when each layer should be made visible, every n frames. Good learning experience.

Shut up you fucking boring cunt
(, Fri 15 May 2015, 22:12, archived)
# Fan bloody tastic
The story is now complete :D
(, Fri 15 May 2015, 22:20, archived)