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# Today I'm at the stage of feeding the output back in on itself.
5 times usually makes a visible difference.
I'd already started shopping different versions of the same pic together.
Now I'm mixing it all up, feeding shopped versions back in multiple times, that sort of thing. I reckon that's going to be fun until late afternoon.
(, Sun 26 Jul 2015, 16:33, archived)
# ha ha, yeah, the speed of your PC's CPU and amount of memory, will also have a direct effect on the burnout rate
I've noticed that once you get past 10-15 passes, you often can't even tell what the base image was. Sometimes it's cool, other times it's total crap.

I remember chasing pie-in-the-sky ideas when I had my old 686 w/32MB ram. Back then, fractals had a similar appeal.

I still play with the deepdream quite a bit. Trying to get more familiar with the technical side,

I am past the chimping stage, but still have a fondness for puppyslugs when created by someone I know. ...as long as they don't go overboard.
(, Sun 26 Jul 2015, 17:07, archived)
# how many puppyslugs is too many?
(, Sun 26 Jul 2015, 17:29, archived)
# 2-3/active b3tan
(, Sun 26 Jul 2015, 17:33, archived)
# PS Frogmeat asked me to tell you that he liked the first deepdream pic you posted yesterday
(, Sun 26 Jul 2015, 18:10, archived)
# I can't see this because ignore and all that but
I'VE STOPPED OK :-P And tell Mofaha I loved his 1st one
(, Sun 26 Jul 2015, 17:33, archived)