Aliasing refers to visual artifacts perceived by the eye which are a result of the display technology and not intended to be present. Ie, when a line is nearly horizontal or vertical on a monitor you can see steps along it (commonly called jaggies).
This all started with things like font rendering (which is a highly developed a scary subject in its own right) but applies to any computer graphics.
So, in order to remove the aliasing which has occured, you do 'anti-aliasing'. This is any procedure which reduces the aliasing although these days it's tends to revolve around super-sampling (making the image bigger than you needed and then reducing it) or some form of filtering (bi-linear / cubic etc...).
As a term it pre-dates photoshop by about 20 years and goes back to the first digital typesetting and so on.
(,
Mon 15 Dec 2003, 19:18,
archived)
This all started with things like font rendering (which is a highly developed a scary subject in its own right) but applies to any computer graphics.
So, in order to remove the aliasing which has occured, you do 'anti-aliasing'. This is any procedure which reduces the aliasing although these days it's tends to revolve around super-sampling (making the image bigger than you needed and then reducing it) or some form of filtering (bi-linear / cubic etc...).
As a term it pre-dates photoshop by about 20 years and goes back to the first digital typesetting and so on.
is where a signal is distorted by undersampling. Where you haven't taken enough data points to accurately represent the image.
In normal sampling there's a certain rate at which aliasing begins to occur, but I'm not sure about how it applies to images, since I nearly failed DSP so I didn't take image processing
(,
Mon 15 Dec 2003, 19:21,
archived)
In normal sampling there's a certain rate at which aliasing begins to occur, but I'm not sure about how it applies to images, since I nearly failed DSP so I didn't take image processing