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# here :
www.maxon.net/index_e.html
easy to use, and catching up with the 2 'main players' very quickly.
(, Tue 13 Jan 2004, 13:24, archived)
# i'm going to stick to maya
i know how to use it and it's the best for movies and is getting there with games (tho 3dsmax still has the edge there)
(, Tue 13 Jan 2004, 13:26, archived)