add more layers...
that'll smooth it out.. you need to patch the gap between the explosions... so there's less difference in the size of each one..
oh and you can adjust the length of time taken up by each layer as its played
that's all from memory... i haven't used image ready for two years...
( ,
Wed 21 Apr 2004, 21:54,
archived)
oh and you can adjust the length of time taken up by each layer as its played
that's all from memory... i haven't used image ready for two years...
uhm... some blowup thing at the moment...
has been my bed for 8 months...
( ,
Wed 21 Apr 2004, 22:00,
archived)
has been my bed for 8 months...
that would be: adding more frames
i guess... adding layers wouldn't actually help in reducing the spazzfactor of the explosion
( ,
Wed 21 Apr 2004, 21:57,
archived)
it would if the frames incrementally increased the size of the explosion
he needs about 2-3 frames to fill each jump in the anim with more of the orange splodge getting bigger each time
and if ur talking image ready - it's layers, not frames.
( ,
Wed 21 Apr 2004, 21:59,
archived)
and if ur talking image ready - it's layers, not frames.