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# I find it's best to find some real smoke on a nice plain background like this:
i169.photobucket.com/albums/u202/anthonysrh/smoke.jpg

And then apply it with lighten on a 40% or so opacity layer like this:


just to give your smoke some 'real detail', but I've noticed also that starting with a bunch of white fuzzy strokes and then playing with heavy distortion effects (like wave and twirl) on a number of layers can achieve a pretty convincing effect too:



But I feel it never quite looks 3D enough...
(, Tue 27 May 2008, 7:24, archived)
# Very helpful all the same
Thank you!
(, Tue 27 May 2008, 7:52, archived)
# ZOMG!
Someone has nicked Top Gear!!!
(, Tue 27 May 2008, 8:47, archived)
# Chortle!
(, Tue 27 May 2008, 9:02, archived)