I find it's best to find some real smoke on a nice plain background like this:
i169.photobucket.com/albums/u202/anthonysrh/smoke.jpg
And then apply it with lighten on a 40% or so opacity layer like this:
just to give your smoke some 'real detail', but I've noticed also that starting with a bunch of white fuzzy strokes and then playing with heavy distortion effects (like wave and twirl) on a number of layers can achieve a pretty convincing effect too:
But I feel it never quite looks 3D enough...
( ,
Tue 27 May 2008, 7:24,
archived)
And then apply it with lighten on a 40% or so opacity layer like this:
just to give your smoke some 'real detail', but I've noticed also that starting with a bunch of white fuzzy strokes and then playing with heavy distortion effects (like wave and twirl) on a number of layers can achieve a pretty convincing effect too:
But I feel it never quite looks 3D enough...