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# oh go on!
i want the anim version. never used corel but some cross-platform hints:

optimisation gets rid of the bits that haven't changed from the previous frame.

indexing reduces the number of colours used in your gif. you should never have more than 255 and for most pics 63 is fine.

do things in this order: scale to whatever size you want, then optimise, then index. indexing last prevents you getting an image where most of it changes from frame to frame due to dithering. you can also turn dithering off to save even more space, as continuous color regions take up less space than dithered ones (dithereing is where two diffent colours are alternated in a region of pixels to give the illusion of a third intermediate colour).
(, Wed 5 Mar 2003, 14:47, archived)
# OOooh
Thx for the tip, I'll give it a try!
(, Wed 5 Mar 2003, 14:56, archived)