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# I do love these.
This particular style I mean.
I know 'how' but I'm not sure what you are using to make them.
Keep your secrets though. I'm happy to view rather than replicate.
(, Sat 14 Mar 2009, 2:07, archived)
# Oh, it's all in the software
Not the head-space stuff, as well you know, but just combining some of the fun parts.
(, Sat 14 Mar 2009, 2:38, archived)
# in fact
I need som stock images for steampunk stuff I have planned.
If you can do things like this bit less 'fluid' and more 'copper and brass' then I'm sure I can find uses for it.

currently I have to build an 'engine' behind this window. It will be all brass, cogs and gears but some of your pipework could be very useful.


Click for bigger (358 kb)


let me know if you want to make some angular steampunk stuff for this and a few more projects ( aimed at a national magazine when finalised ).
(, Sat 14 Mar 2009, 2:52, archived)
# Oh, I have a pretty nice 'engine' that I can run out to 3DS
Should that be of any help.
Gaz me and let me know, if that may be useful to you, sir.
(, Sat 14 Mar 2009, 2:56, archived)
# yeah certainly I shall tomorrow.
I have a banging headache right now and might retire ( only 4 beers, I'm broken )

The idea behind this piece ( which is about 4-5 times the size you see here ) is that this is outside and engine room of a victorian steam dirigible. There will be2-3 characters ( head hight about 1 quarter the way up the window ) and numerous bits of machinery and dials. A glass floor will be brought in to show the hight above ground and of course a huge steam engine behind the window.

Don't ask me why but this whole steampunk thing has been something I've had in my head for a long time.
(, Sat 14 Mar 2009, 3:03, archived)
# It's no kind of a problem
Drop me a note, let's see what we can do, eh?
(, Sat 14 Mar 2009, 3:08, archived)