The actual speedy-runny bits were really good.
The sweep from rear to side-on to front views worked well, and the Mykonos theme of the first level was gorgeous, especially in the side-on rushes.
But the bulk of it was the god-awful were-hog walk-around and bash buttons mode, and it was all cursed with moronically obvious and stupid unskippable pop-up interruptions from the bastard lovechild of a rejected Pokémon and the Microsoft paperclip. SEGA really knows how to fuck up a good game lately (Ghost Squad, Monkey Ball, etc. etc.)
( ,
Mon 14 Sep 2009, 16:53,
archived)
But the bulk of it was the god-awful were-hog walk-around and bash buttons mode, and it was all cursed with moronically obvious and stupid unskippable pop-up interruptions from the bastard lovechild of a rejected Pokémon and the Microsoft paperclip. SEGA really knows how to fuck up a good game lately (Ghost Squad, Monkey Ball, etc. etc.)