You can save the paths in illustrator format
(and then import them into Blender and make them into polygons, if so inclined.) Seems like they're real vectors to me. They're awkward vectors, I admit.
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Mon 18 Jan 2010, 11:03,
archived)
i'm still trying out
illustrator - i've never heard of doing that before - but then there is a lot i dont know about vectors :D
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Mon 18 Jan 2010, 11:06,
archived)
Dunno if it works.
I tried it out with ps (postscript) format from inkscape once.* That produced curves in blender on the ground plane where the curves in the image were. Curves on their own aren't all that much use but with a bit of work (like extruding them or something**) they can be made into visible shapes.
*or it might have been svg I tried.
**have to convert to mesh first.
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Mon 18 Jan 2010, 11:09,
archived)
*or it might have been svg I tried.
**have to convert to mesh first.