Wiki-puzzle game
I made this!
I'm working on this game, and I'd like you to make some levels for it.
Linky goes to an example level, but you can make your own by going here:
wiki.robertmanuel.com/
There are also some instructions here:
www.e4.com/joystick/week-05.html
Oh and this is another example puzzle that looks like a COCK
( , Wed 27 Aug 2008, 17:39, Reply)
I'm working on this game, and I'd like you to make some levels for it.
Linky goes to an example level, but you can make your own by going here:
wiki.robertmanuel.com/
There are also some instructions here:
www.e4.com/joystick/week-05.html
Oh and this is another example puzzle that looks like a COCK
( , Wed 27 Aug 2008, 17:39, Reply)
I see what you're getting at here....
*Hugs*
I was hoping for something less 1985...
( , Wed 27 Aug 2008, 17:50, Reply)
*Hugs*
I was hoping for something less 1985...
( , Wed 27 Aug 2008, 17:50, Reply)
unless I'm missing something the example level
is unpossible? Don't suppose it matters but still.
( , Wed 27 Aug 2008, 17:56, Reply)
is unpossible? Don't suppose it matters but still.
( , Wed 27 Aug 2008, 17:56, Reply)
I knew the fireman could walk through the fire
but still found it unpossible - although I am pissed and have a limited attention span
( , Thu 28 Aug 2008, 19:27, Reply)
but still found it unpossible - although I am pissed and have a limited attention span
( , Thu 28 Aug 2008, 19:27, Reply)
I did the cock one.
It's very good. There should be a noise when you complete a level though.
( , Wed 27 Aug 2008, 18:03, Reply)
It's very good. There should be a noise when you complete a level though.
( , Wed 27 Aug 2008, 18:03, Reply)
holy shit, WHY did i find that practise level so implausibly hard?
o_O
( , Wed 27 Aug 2008, 18:47, Reply)
o_O
( , Wed 27 Aug 2008, 18:47, Reply)
I think this one should work...
..X.XXX.X..
.XFXXFXXFX.
X...V.....X
X...XVX...X
X...X.X...X
.X..X.X..X.
X.V.....VPX
.X..X.X..X.
X...X.X...X
.X..XFX..X.
..XX.X.XX..
May I suggest adding level titles? They were one of the things that made manic miner so ace.
( , Thu 28 Aug 2008, 13:28, Reply)
..X.XXX.X..
.XFXXFXXFX.
X...V.....X
X...XVX...X
X...X.X...X
.X..X.X..X.
X.V.....VPX
.X..X.X..X.
X...X.X...X
.X..XFX..X.
..XX.X.XX..
May I suggest adding level titles? They were one of the things that made manic miner so ace.
( , Thu 28 Aug 2008, 13:28, Reply)
I've stuck it in here
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/Monkeon
( , Thu 28 Aug 2008, 16:14, Reply)
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/Monkeon
( , Thu 28 Aug 2008, 16:14, Reply)
Yes
There are probably enough sokoban levels on the internet to keep you going until doomsday.
( , Thu 28 Aug 2008, 17:44, Reply)
There are probably enough sokoban levels on the internet to keep you going until doomsday.
( , Thu 28 Aug 2008, 17:44, Reply)
FUCK ME!!!!!
FIVE bastard goes!!!!!! But I got there in the end. Well done that man.
( , Thu 28 Aug 2008, 17:08, Reply)
FIVE bastard goes!!!!!! But I got there in the end. Well done that man.
( , Thu 28 Aug 2008, 17:08, Reply)
Burn the kitties!
Fingers crossed this should work - always hard to know whether the brain is functioning properly in the office or not.
.XXX.....
XXFXXXXXX
XFV...VPX
X..V..XVX
X.X..V.FX
XF....XVX
XXX..V.FX
..XXFF.XX
...XXXXX.
Are you allowed to have more Fires than Victims? It would make for some evil level possibilities where you lead the player astray with multiple options for cat-roasting.
(Apologies if this is in one of the levels already - I haven't tried them all yet due to open-plan office syndrome)
( , Thu 28 Aug 2008, 17:35, Reply)
Fingers crossed this should work - always hard to know whether the brain is functioning properly in the office or not.
.XXX.....
XXFXXXXXX
XFV...VPX
X..V..XVX
X.X..V.FX
XF....XVX
XXX..V.FX
..XXFF.XX
...XXXXX.
Are you allowed to have more Fires than Victims? It would make for some evil level possibilities where you lead the player astray with multiple options for cat-roasting.
(Apologies if this is in one of the levels already - I haven't tried them all yet due to open-plan office syndrome)
( , Thu 28 Aug 2008, 17:35, Reply)
yep, more fires allowed
but obviously more victims than fires means you can't finish a game
( , Thu 28 Aug 2008, 22:13, Reply)
but obviously more victims than fires means you can't finish a game
( , Thu 28 Aug 2008, 22:13, Reply)
I see the Manic Miner level has more Fires than Victims at the moment, and as a result you can't complete it - I guess the code stipulates that every Fire must be burning a Victim to win the map, rather than every Victim must be on a Fire to win. I'd change around those winning conditions - both to allow for the creation of more interesting maps, but also to prevent people accidentally creating maps which can't be won.
( , Thu 28 Aug 2008, 22:21, Reply)
here you go
btw: you can edit the wiki yourself
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/Annexed
( , Fri 29 Aug 2008, 9:33, Reply)
btw: you can edit the wiki yourself
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/Annexed
( , Fri 29 Aug 2008, 9:33, Reply)
*strains*
That took me a while.
If all the levels are that hard... or harder, should be a good game.
( , Thu 28 Aug 2008, 17:45, Reply)
That took me a while.
If all the levels are that hard... or harder, should be a good game.
( , Thu 28 Aug 2008, 17:45, Reply)
Nooooo
Editing game levels via a wiki: Brill!
Not doing it in XML: Extra Brill!
[snip long but frankly hilarious diatribe about why I find Sokoban type games dull, which I spent 15 minutes writing and then saw the link board rules thing]
( , Thu 28 Aug 2008, 22:55, Reply)
Editing game levels via a wiki: Brill!
Not doing it in XML: Extra Brill!
[snip long but frankly hilarious diatribe about why I find Sokoban type games dull, which I spent 15 minutes writing and then saw the link board rules thing]
( , Thu 28 Aug 2008, 22:55, Reply)
cool
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/Undercovercarrot1
( , Fri 29 Aug 2008, 9:34, Reply)
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/Undercovercarrot1
( , Fri 29 Aug 2008, 9:34, Reply)
unleashed upon the world at long last!
if the promise of the pen turns out to be a lie, i will set fire to your kittens.
( , Fri 29 Aug 2008, 19:49, Reply)
if the promise of the pen turns out to be a lie, i will set fire to your kittens.
( , Fri 29 Aug 2008, 19:49, Reply)
Interesting way to design levels
I've done a practice one using the E4 logo
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/ProfessorFnord01
( , Sun 31 Aug 2008, 13:04, Reply)
I've done a practice one using the E4 logo
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/ProfessorFnord01
( , Sun 31 Aug 2008, 13:04, Reply)
I'm not sure if there's too much fire on this one.
I had more but it slowed it down a bit. I think this is not too much though.
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/ProfessorFnord02-CamoSpider
( , Sun 31 Aug 2008, 14:17, Reply)
I had more but it slowed it down a bit. I think this is not too much though.
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/ProfessorFnord02-CamoSpider
( , Sun 31 Aug 2008, 14:17, Reply)
Going to get sacked....
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/Undercovercarrot2
You'll see!
( , Mon 1 Sep 2008, 12:00, Reply)
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/Undercovercarrot2
You'll see!
( , Mon 1 Sep 2008, 12:00, Reply)
I maded one
It works but is not that difficult:
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/Hot_Pussy
( , Mon 1 Sep 2008, 15:52, Reply)
It works but is not that difficult:
www.robmanuel.com/psychofireman/psychofireman.swf?url=http://wiki.robertmanuel.com/wiki/Hot_Pussy
( , Mon 1 Sep 2008, 15:52, Reply)
This
is very similar to a game I used to have on the Amstrad CPC - Balldozer.
Now all i've got to do is work out how to put a level on ;)
*Edit* wooties! See Happy Slapping!
*eDIt2* making a big one now
( , Tue 2 Sep 2008, 21:51, Reply)
is very similar to a game I used to have on the Amstrad CPC - Balldozer.
Now all i've got to do is work out how to put a level on ;)
*Edit* wooties! See Happy Slapping!
*eDIt2* making a big one now
( , Tue 2 Sep 2008, 21:51, Reply)