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# yeah, original was over 1000k, managed to get it
down to 300 odd. Gif restrictive, 32 colours.
(, Sun 26 Sep 2010, 12:54, archived)
# Yeah optimisation is a pain.
If I have to reduce the dither to such an extent where there is obvious banding I tend to dial up the lossy to compensate it acts like a faux-dither and reduces the banding
or I opt for a "Pattern" dither and dial down the number of colours. But I completely sympathise as there is always a lot you have to sacrifice to bring it below 400k.

What program are you using btw?
(, Sun 26 Sep 2010, 12:59, archived)
# photoshop cs5,
cheers for the advice, need to practise the reduction. If this gif had less frames, I would have made it better quality.
(, Sun 26 Sep 2010, 13:05, archived)
# Well you've done well to get it under 400k
I'm still working from CS4.
(, Sun 26 Sep 2010, 13:10, archived)
#
(, Sun 26 Sep 2010, 14:49, archived)
# Never was a problem for me as I own a PC I just start typing the name of the gif and it picks it up.
(, Sun 26 Sep 2010, 15:31, archived)
# I do this *.* in the file name and it get all the gifs up:D
(, Sun 26 Sep 2010, 16:03, archived)
# Here's the thing:
if you use that method, it doesn't preserve the frame delays. It sets them all to the same delay. So it doesn't really import all animated .gifs properly. That's been fixed in CS5. You can also now just double-click an animated .gif and it opens in photoshop, no silly import scripts and workarounds.
(, Sun 26 Sep 2010, 18:20, archived)