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# Nice work...
...I personally would go for more of a combine harvester approach with added flamethrowers for cleansing.
Kind of like a council street sweeper but larger and with chopping blades instead of sweeps.
(, Wed 29 Jun 2011, 14:29, archived)
# I like the way you think, but as awesome as that sounds it's not entirely practical for a zombie situation.
A combine harvester can cut through corn pretty easily, but chunks of zombie flesh, bone, clothing and anything else they might have on them would clog it up within minutes. Repairs would be expensive and difficult.

I've heard it suggested that a minesweeping flail like this (skip to 0:45) would be ideal. I'm inclined to agree.

Flamethrowers use an enormous amount of fuel for the damage they do - for a fire to eat all the way through to a zombie's brain it would need to use a very thick, sticky fuel like napalm, and there would need to be a lot of it - and that's not to mention the fact that you'll need to fight off flaming zombies while you wait for the fire to burn through.

However, I'm pretty sure that if they ever make a new Carmageddon game, they will definitely be willing to consider you for a design job :D
(, Wed 29 Jun 2011, 14:46, archived)
# Then we're both in luck!
www.carmageddon.com/validateage?destination=home
Indeed. My bloodlust generally takes precedent over the practical side of my brain when dealing with theoretical zombie situations. I think my time in a zombie apocalypse would be short but very spectacular...
(, Wed 29 Jun 2011, 14:59, archived)
# Hell yes! I grew up with the first 3 Carmageddons, great to see it's making a comeback.
I think I'd want to side with you in a zombie apocalypse. Given the choice between the survivors who want to sit silently in windowless rooms for 23 hours a day, and the people riding quadbikes and spinning chainsaws over their heads like lassoos, I think the decision is pretty obvious.
(, Wed 29 Jun 2011, 15:05, archived)