not about drivers.
about how to get neat line.
b3ta.com/board/10572812
it's not done in one pass. it's always inked after sketching, either by hand (digitally) or by tools in a vector program.
( ,
Sat 15 Oct 2011, 23:31,
archived)
b3ta.com/board/10572812
it's not done in one pass. it's always inked after sketching, either by hand (digitally) or by tools in a vector program.
I can go into detail
if you like sometime, there are further tweaks and tips, plus doing it by hand whilst time-consuming, (although once you have many things down pat you simply assign it all to actions ) is so much more satisfying and creative.
But the basic trick is sketch it out rough. use the pen tool to create paths then ink the path with a brush set to do what you want ( narrow, broaden, fall off, mimic drying etc )
Just shout me on twitter if I can help.
( ,
Sat 15 Oct 2011, 23:44,
archived)
But the basic trick is sketch it out rough. use the pen tool to create paths then ink the path with a brush set to do what you want ( narrow, broaden, fall off, mimic drying etc )
Just shout me on twitter if I can help.