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# I seem to remember a bit in the Hobbit that went like this
You are in a forest. Pale, bulbous eyes look at you from above.

GO WEST

You are in a forest. Pale, bulbous eyes look at you from above. You are stung in the neck. You die. You have completed 69% of this adventure.


unless you did this:

GO SOUTH

You are in a forest. Pale, bulbous eyes look at you from above.

WAIT

You wait. Time passes...

GO WEST

Beorn's house.


I mean, what the fuck? I'm meant to somehow know that I should wait once before trying to go through the fucking forest? Fuck that shit, 'Melbourne House', if that actually is your house and it actually *is* in Melbourne which I highly motherfucking doubt.
(, Wed 25 Apr 2012, 18:26, archived)
# had one evil one where you had to walk through "the path of eternal sleep", in a single specific direction
it was like N N W W E W N W E S N W N W

and you had to do it completely correctly

and if you got it wrong 3 times in a row you died

and there was no indication you were going the right way

I mean, wtf, that's not a game, that's just bastarding. BASTARDING

It's basically shit game non design. It's not a "clever" puzzle, it's simply fucking idiotic and shows that the writer of the game was a basic cunt.
(, Wed 25 Apr 2012, 18:33, archived)
# I bet he was the kind of child
who ripped the wings off flies and then pitted them against each other in fights to the death
(, Wed 25 Apr 2012, 18:36, archived)
# I bet he was too
(, Wed 25 Apr 2012, 18:38, archived)
# GIVE ME BACK MY TEENAGE YEARS YOU BASIC CUNTS
(, Wed 25 Apr 2012, 18:37, archived)
# *shakes evil cramped fist in agreement*
(, Wed 25 Apr 2012, 18:38, archived)