in my day, ambient occlusion and indirect illumination were the stuff of dreams
(
taters Bah weep grahnah weep ninibong,
Thu 11 Oct 2012, 13:59,
archived)
I remember bump maps (not normal maps) being exciting
and taking 2 hours to render on a cube
(
HappyToast Groat froth,
Thu 11 Oct 2012, 14:05,
archived)