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# That game scares me lol
I've got the mod one for Arma 2, not the standalone one though, could never get it to run properly :(
(, Fri 1 Aug 2014, 12:57, archived)
# Ha ha ha, no-one can get it to run properly!
My mate just upgraded his machine to full PC Master Race status, spent over a grand and a half and he's lucky if he gets 40 FPS.

It's buggy as fuck, but it has a certain charm. I've never been as shit scared playing a game as I have with DayZ. The zombies are a bit crap, but when you meet other players it is intense.
(, Fri 1 Aug 2014, 13:01, archived)
# I've seen the torture vids
It's like A Serbian Film but with zombies.
(, Fri 1 Aug 2014, 13:10, archived)
# Yeah, there's some sick puppies playing.
A lot of players are just playing it as deathmatch at the moment. It's the others that you have to watch out for, the 'hey man, follow me over here' types are the worst. That never ends well. I've met a few people and teamed up, but unless you really know them you never know if or when they're going to turn on you.
(, Fri 1 Aug 2014, 13:19, archived)
# Reading the Walking Dead comics at the moment
It is like a DayZ diary, a lot more volatile than the comics, well worth a read even if you've seen them all on the box (different enough to warrent it).

I'd like to see all the kids from COD playing that game just to see them go ferral.
(, Fri 1 Aug 2014, 13:25, archived)
# I've read around about the first hundred Walking Dead comics
It gets pretty fucking dark, doesn't it? The governor sequence was probably the grimmest thing I've ever read in a comic.
(, Fri 1 Aug 2014, 13:48, archived)
# Haven't reached that point yet
Still in the prison (although that's well fucked up), very dark at present, looks like they've had to tone it down for the show (which is saying something lol). Just reached the point where swordgirl has appeared.

I am looking forward to the Governor bits to see how they compare :)
(, Fri 1 Aug 2014, 13:55, archived)
# It goes to a very very dark place.
I struggled to read it.
(, Fri 1 Aug 2014, 15:16, archived)