
The cars & trucks are just extruded splines (extrusion turns a square into a cube etc.), then you use an array tool to clone them into nice straight lines, then you create some huge circles to act as 'tracks' for the arrays of cars & trucks, then you link the arrays to the circles, then you add a deform modifier which bends the arrays so that they match the shape of the circle (because the circles are so large, the cars & trucks do not get noticeably bent), then you place a camera and render the thing using a vector plugin.
Not difficult, but the high poly count made my computer chug a bit.
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Wed 11 Jun 2003, 20:29,
archived)
Not difficult, but the high poly count made my computer chug a bit.