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# actually
on a serious note- b3ta's not likely to ever make money in itself, but the whole point from my point of view is to get a collective of people turning out lots of cool stuff bringing people in to the site and the email, from where we can continue to promote the work of the members of the collective, which gets all of us (the creators) more likelihood of making money indirectly through commissions and provides our users with a genuinely fun and novel experience. Everyone should be able to win without directly making money from the site and tainting everything with evil.
Does that make sense?
(, Wed 19 Sep 2001, 11:13, archived)
# yeah
its good to have a site like this that (as far as I can tell) makes things for people to enjoy rather than just being some marketing device. That article just annoyed me with the way it suggested that a game is only as good as the hits it gets to your site.
I dont like such cynicism behind things.
I'd like to think that people do some things though simple love of an idea and hope that other people will enjoy it.
By all means use marketing to sell an idea, but not vice versa.
(my original point, I guess - clouded by the fact that you know the person who wrote the article!)
(, Wed 19 Sep 2001, 11:27, archived)