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# games not my thing
i like cel-shaded style 3d things at the moment, and swift 3d has a render output preset for such a task. 3ds max is a good tool to learn in anyway
(, Thu 2 Oct 2003, 1:15, archived)
# but
maya is so much easier! and so much more advanced! and has such amazing cel shader plugins!
(, Thu 2 Oct 2003, 1:18, archived)
# before i get maya
i am working on:
5 projects for my uni, in:
PHP, SQL, ASP.NET, CSS, XML, WML, Lotus Notes and Photoshop. My head fucking kills and feels like its ready to explode. last week i typed an asp.net script into lotus notes and mashed the whole notes server up for an hour...
(, Thu 2 Oct 2003, 1:21, archived)