b3ta.com board
You are not logged in. Login or Signup
Home » Messageboard » XXX » Message 2135641 (Thread)

# Look wot I made...


Stats:
430 triangles
282 vertices
1 texture, 128 by 128

it's not too big, is it?
(, Sun 12 Oct 2003, 19:10, archived)
# ooh
lovely!
(, Sun 12 Oct 2003, 19:11, archived)
# The Splendid quotient is high in this one...
We at Tart Towers say YAY!
(, Sun 12 Oct 2003, 19:12, archived)
# Very Japanese Anime
woo.
(, Sun 12 Oct 2003, 19:13, archived)
# Cool!
I hope your program is easier to use than mine. This took too long.

(, Sun 12 Oct 2003, 19:17, archived)
# I did this today

in 3D Studio Max - I need plenty of practice. though
(, Sun 12 Oct 2003, 19:20, archived)
# What does
everyone use here?

I use Milkshape because it was cheap, exports to about a jillion formats and is good for doing low-polygon-count models...
(, Sun 12 Oct 2003, 19:22, archived)
# I use 3DS MAX.
I've dabbled in SoftImage XSI but as far as I can tell it's the source of all evil.
(, Sun 12 Oct 2003, 19:26, archived)
# I use Lightwave
but still miss Imagine!
(, Sun 12 Oct 2003, 19:39, archived)
# it is, yes
although if you get "right into" it it gets a lot better.

good animation and rigging system n that.

if you did want to i recommend the www.mesmer.com books wholeheartedly.
(, Sun 12 Oct 2003, 19:58, archived)