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you'd want to rotate the floor a bit, rather than just stretch it a bit.
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Wed 10 Mar 2004, 13:49,
archived)
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you could do it using "skew", IE make a seperate layer for the floor, and once you've shifted the elements above it, use the skew transform to move the part of the floor nearest the camera relative to the distance the other layers moved, and it should create a smooth parallax effect, which would look rather spiffy.
( ,
Wed 10 Mar 2004, 13:53,
archived)