
and it fucking rocks!
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Mon 13 Sep 2004, 9:44,
archived)

it's out later this month.
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Mon 13 Sep 2004, 9:46,
archived)

I still find it great fun everytime the commander bloke smacks one of your enemies 50 feet across the map.
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Mon 13 Sep 2004, 9:50,
archived)

as they tend to be simplistic point and click warfare, but apparently they have added a bit more strategy to the formula as each character engages the enemy with it's own a.i. battle system.
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Mon 13 Sep 2004, 9:54,
archived)

I would recommend the demo to see what you think of it first, as you could in theory get by with simple point and click tactics, aleast against the computer opponents in the demo.
But as I've discovered with most games, how you play against a computer is often quite different to how you play against other people.
If you know what you're doing, all thedifferent stances, adn the morale system, and the customising what weapons your squads carry will make an awful lot of difference to how well you do.
That probably doesn't make much sense, as I'm crap at explaining stuff.
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Mon 13 Sep 2004, 10:01,
archived)
But as I've discovered with most games, how you play against a computer is often quite different to how you play against other people.
If you know what you're doing, all thedifferent stances, adn the morale system, and the customising what weapons your squads carry will make an awful lot of difference to how well you do.
That probably doesn't make much sense, as I'm crap at explaining stuff.

I used to play a lot of Original Warhammer and every little detail could mean the difference between having a winning army or one that gets stuck in heavy ground because it's wearing too much armour. So it sounds pretty good to me.
Downloading the bittorrent file as we speak
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Mon 13 Sep 2004, 10:06,
archived)
Downloading the bittorrent file as we speak