
problems compressing to a decent size, so's that the gif will be allowed on the board (without moaning)
( ,
Thu 2 Mar 2006, 5:00,
archived)

Usually the number of colo[u]rs, the amount of dithering, and the number of frames. If you click the 4-up tab in Imageready, you can compare the outputs of these and try to find one that suits your needs with the best quality. I have no idea about Ulead, since I've never used it.
( ,
Thu 2 Mar 2006, 5:07,
archived)

there are a couple of additional tricks that sometimes make a huge difference. Not all of them work all of the time, but they're all worth trying.
If your image does NOT contain any transparency, try toggling transparency on/off
Sometimes, reducing colours by just 1 or 2 can suddenly drop 15kb from an image, so always try stepping down a few colours one at a time
Try adding a tiny amount of lossy compression - a setting of just 1 or 2 can sometimes make a huge difference to filesize without any noticable difference in quality
Obviously you can try reducing diffusion or using a different diffusion method BUT if you absolutely have to have lots of diffusion, try stepping down from 100% to 99%... odd though this is, it sometimes drops as much as 30 or 40kb
( ,
Thu 2 Mar 2006, 5:49,
archived)
If your image does NOT contain any transparency, try toggling transparency on/off
Sometimes, reducing colours by just 1 or 2 can suddenly drop 15kb from an image, so always try stepping down a few colours one at a time
Try adding a tiny amount of lossy compression - a setting of just 1 or 2 can sometimes make a huge difference to filesize without any noticable difference in quality
Obviously you can try reducing diffusion or using a different diffusion method BUT if you absolutely have to have lots of diffusion, try stepping down from 100% to 99%... odd though this is, it sometimes drops as much as 30 or 40kb