b3ta.com board
You are not logged in. Login or Signup
Home » Messageboard » Message 5972293 (Thread)

# I agree that there is much to be gained from learning to make appropriately sized files.
however this behaviour is unfluffy.

*waves hand and covers the board in dew and crystals*
(, Wed 31 May 2006, 18:54, archived)
# gah!
my eyes! it BURNS, burns like johnsons baby shampoo.

No more tears? No more fucking tears? You 'avin a larf?

*rages*
(, Wed 31 May 2006, 18:56, archived)
# oh
that was Denim aftershave, sorry.
(, Wed 31 May 2006, 18:59, archived)
# oh lord
*singe*
(, Wed 31 May 2006, 19:00, archived)
# Peronally...
...although I like to see pictures well optimised, I don't see the problem with a 60KB image here and there.

The 50KB mentioned in the FAQ is really a guide, not an absolute limit. No mod is going to link a picture for being 60KB. A guide of 200KB for animations is a resonable target size I think, with 250KB being a cut off point.

If your animation is too big or complex to fit into 250KB, it's probably better off being kept as a movie file/flash animation and linked to.

The majority of the board may have broadband, but if image size imits were taken away and everybody posted 1MB gifs (with a dozen 500KB woo yay reply animations for each) it would make even the faster broadband connections creak and groan like dial-up.
(, Wed 31 May 2006, 19:26, archived)
# A+
(, Wed 31 May 2006, 19:31, archived)