Games i'd really like to see
1 in a series of however-many-i-can-be-arsed-to-produce
Well I suppose if I'd thrown in a few sheep it could've been a Llamasoft game...
( ,
Wed 1 Jan 2003, 18:03,
archived)
Well I suppose if I'd thrown in a few sheep it could've been a Llamasoft game...
WOOOOoooOOOooooo
Yay & Houpla!
Look at all the colours man!
All 16 of them!
( ,
Wed 1 Jan 2003, 18:51,
archived)
Look at all the colours man!
All 16 of them!
Jesus H. Christ Esquire!
I frontpaged for the first time ever, and on 1st jan too!
Methinks 2003 might just be my year...
( ,
Wed 1 Jan 2003, 20:51,
archived)
Methinks 2003 might just be my year...
But no more than two
in any 8x8 cell...
In fact, you had to supply exactly two, didn't you?
<sad>
Screen address = 16384, 6144 bytes extent
Attributes = 22528, 768 bytes extent
Printer buffer = 23296, can't fucking remember its extent (probably 256 bytes)
</sad>
I'm off to get some whisky
( ,
Wed 1 Jan 2003, 22:20,
archived)
In fact, you had to supply exactly two, didn't you?
<sad>
Screen address = 16384, 6144 bytes extent
Attributes = 22528, 768 bytes extent
Printer buffer = 23296, can't fucking remember its extent (probably 256 bytes)
</sad>
I'm off to get some whisky
don't ask me
I'm a commodore 64 fan
we could screw with the bad lines to fool the VIC-II into getting around these little problems :)
- Sack/Cosine (geek? moi?)
( ,
Thu 2 Jan 2003, 1:50,
archived)
we could screw with the bad lines to fool the VIC-II into getting around these little problems :)
- Sack/Cosine (geek? moi?)