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# Stay
(, Fri 19 Oct 2007, 20:57, archived)
# I'm ignoring the seams
Because this is full of wonderment =]
(, Fri 19 Oct 2007, 20:58, archived)
# ahhh tiz only a couple of pixel's
*sobs*
(, Fri 19 Oct 2007, 21:00, archived)
# Theres a little aound the dog and the hand
But I don't care =D

I like this because it is original and funky =]
(, Fri 19 Oct 2007, 21:01, archived)
# :D
cheers.
(, Fri 19 Oct 2007, 21:04, archived)
# interesting mix of 2-d and 3-d
88
(, Fri 19 Oct 2007, 20:58, archived)
# What about 4D?
Can't you see the giant hypercube in the foreground?
(, Fri 19 Oct 2007, 21:00, archived)
# 4-D?
That's what Nintendo are working on, Shirley.
(, Fri 19 Oct 2007, 21:04, archived)
# ta
just messing with scale really.
i still haven't got my eye in!
(, Fri 19 Oct 2007, 21:01, archived)
# There's a whole narrative here.
Interesting stuff. What's the 2-D shot from?
(, Fri 19 Oct 2007, 21:03, archived)
# god knows had him for ages!
(, Fri 19 Oct 2007, 21:06, archived)
# The rest of the team are clearly terrified, he's the plucky new recruit.
He shall befriend the Shroom-dwelling pooch and have many adventures.
(, Fri 19 Oct 2007, 21:08, archived)
# he seems to think that holding his hand like that will prevent attacks from behind
(, Fri 19 Oct 2007, 21:09, archived)
# duh
he's signalling to the rest of the team to 'Stand Down', haven't you gone through S.W.A.T. training?
(, Fri 19 Oct 2007, 21:12, archived)
# ^_^
Makes me incredibly happy.
(, Fri 19 Oct 2007, 21:26, archived)