find film, download film,if it's a you tube convert to a format that you can edit, edit film to get the bit you want, import the frames into animation programme of choice, further edit film to get rid of most of the frames, import frames into p/shop as layers, spend ages putting bits in more or less the right place, export back to anim programme, optimise to hell,post on b3ta and get it ignored, commit suicide, profit.
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Mon 24 Mar 2008, 12:49,
archived)