
I'm designing this entrance to an internal corridor in my building (uni course). It's made completely out tension components. It's an absolute bastard and this render alone took 18 hours. Just thought I'd share what my real work is, seeing as how much procrastination I do here.

Detail (compression kills):
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Tue 1 Apr 2008, 23:31,
archived)

Detail (compression kills):


I feel you would be pleased to know that I forgot a towel when I went to have a shower, but only realised this after I had the shower.
Thus, I was walking around the house wet and naked, looking for a towel.
In case you're wondering, this is the conversation I am referring to.
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Tue 1 Apr 2008, 23:38,
archived)
Thus, I was walking around the house wet and naked, looking for a towel.
In case you're wondering, this is the conversation I am referring to.

I wish I knew what that sign was. It looks like an amputated Dr zoidburg. :(
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Tue 1 Apr 2008, 23:38,
archived)

What is the building you're designing? Some kind of horror cathedral?
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Tue 1 Apr 2008, 23:43,
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made up of a series of chambers. It's all about smoke movement etc. There are also cigars made on the premises, so the walls are made from braided tobacco leaves which become strong when braided and placed in tension (hence the brown/green bits in the walls). It's all quite dark and atmospheric to go along with the smoking/richness. I didn't think bright and airy was really appropriate.
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Tue 1 Apr 2008, 23:48,
archived)

you'll be pissed off when smoking is banned right after it gets built, then.
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Tue 1 Apr 2008, 23:55,
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for specialist tobacconists :D
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Wed 2 Apr 2008, 0:00,
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Would make a lovely desktop, I love abstract type things like that.
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Tue 1 Apr 2008, 23:37,
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I still want it to look like the entrance to somewhere without looking like a 2d blob of weirdness. Sorry to ask, but I'm very concious about keeping my weirdness in check so you can still read what the thing is.
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Tue 1 Apr 2008, 23:42,
archived)

I was refering more to the top image with the abstract comment where the compression has given it a more fuzzy (for lack of a better word) look. The full detail looks a lot less like a 2d blob of weirdness and I imagine compresion messed with the somewhat as well, so wouldn't worry.
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Tue 1 Apr 2008, 23:57,
archived)